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Gabriel's Journey
A 7 week project created at Futuregames as Game Project 3, in a group of 9 people.





Concept
Embark on a parkour speedrunning adventure as Gabriel, a wizard racing against time to escape a world threatened by ominous black holes. Master movement abilities like dashing, wallriding, sliding, and grappling, strategically choosing upgrades to navigate through portals and conquer the clock in this exhilarating single-player experience.
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Link to Trailer:
Contribution & Role
In this project, my primary role centered around Gameplay Programming, where I specialized in refining player movement dynamics. However, I also functioned as a generalist, ensuring the seamless functionality of various aspects, including UI, the in-game shop, and the progression of levels.

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