top of page

Gabriel Ling Andersson

Game Programmer - Game Designer

linkedin.png

+46 76 764 67 28

Discord-Logo-PNG-Images.png

papperonixd

thumbnail_original-2579D1FE-8CFC-473C-BF

Make Games, Play Games

I am a versatile programmer and designer, specializing in gameplay and AI programming with proficiency in Unity's framework and C#, complemented by experience in Unreal Engine and C++.

 

My passion for game development began at the age of 14, and I pursued my interest further by attending an upper secondary school with a focus on game programming. Currently enrolled in the Game Programming program at Futuregames.

​

I thrive in collaborative team environments, eager to learn and find joy in creating and problem solving.

​

​

Projects

PASSENGER

Genre

PSX Narrative Puzzle

Role

Producer

Lead Programmer

Game & Puzzle Designer

Audio Design & Engineering

Narrative Design & Writing

Team Size

5

Development Time

20 weeks

Gabriel's Journey

Genre

Speedrunning/Parkour

Role

Generalist Programmer

Team Size

9 people

Development Time

7 weeks

PIPELINE

Genre

PSX Horror

Role

Lead Programmer

Audio Design & Programming

Team Size

2

Development Time

2 months (ongoing)

Titan of the Sands

Genre

Boss Fight and Puzzle

Role

AI Programmer

Team Size

9

Development Time

4 weeks

More projects

Blush Satin Fabric
bottom of page